TerraSim

TerraSim

This is an AI project using FNN machine learning to simulate a more complex and practical version of John Conway's Game of Life using real-world data.

With animal populations changing due to alterations to ecology and climate from human interaction,
it is more important than ever to understand how animal react to specific environmental variables.
Using an AI “cell” that analyzes its environment, packs of animals maybe tracked more efficiently in theoretical environments. This software seeks to test that possibility, and hopefully create a foundation from which humans can further learn of their influences on animals and coexist with animals.

Team

Member 1

Selene Espinosa

Project Manager

Member 1

Jake Dunkley

Developer

Member 1

JaDante Hendrick

Developer

Member 1

Anna Alquisiras

Documentation

Demo

Project Plan

Gantt Chart

Software Requirements Spec and Design Outline

Prototype Presentation

Report